Cinematic Mod with SMOD

General chat about FakeFactory's Cinematic Mod that not belongs to any of the other categories.
Posts: 4
Joined: 27 Aug 2013, 07:47

Re: Cinematic Mod with SMOD

Postby KjartanOrri » 28 Aug 2013, 16:32

Is there a way to add smod weapons to Cinematic mod ? i hav ebin trying to do this but the game crashes

Posts: 1
Joined: 27 Mar 2014, 11:32

Re: Cinematic Mod with SMOD

Postby goodboy » 27 Mar 2014, 13:02

Also, looks like SMOD uses the HL2 souce engine , but FF uses the more advanced EP2 engine for all 3 episodes.


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Posts: 1
Joined: 04 Oct 2014, 11:33

Re: Cinematic Mod with SMOD

Postby loretta80 » 04 Oct 2014, 11:54


i boght the german Orange Box of Half Life 2 and installed successful the Cinematicmod2013.
But how can i use the SMOD as well?

I figuerd out that you can insert g_ragdoll_lvfadespeed "0" into the config.cfg of the Cinematic Mod but there is no blood at the bodys.

I installed the SMOD Standalone 0.56 (is calles 0.65 but the Installer says 0.56) and i didnt get it to work.

Is it possible to integrate the blood, gore and the g_ragdoll_lvfadespeed "0" patch into the Cinematic Mod?

BTW, the first girl behind the fence at the trainstation in HL2 did not stop to move 2 fingers when i use the cinematic mod with the new HD Models :-)

Posts: 1
Joined: 19 Nov 2018, 23:28

Re: Cinematic Mod with SMOD

Postby Thomas7 » 20 Nov 2018, 00:09

My game was crashing alot so I reset the system as well as deleted the cache and cookies now it works good and awesome like it was never before and now working on queensland homework help for the college work which I got as assignment and custom essay thing to do ,,,

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