Progress screens

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DantePL
Posts: 61
Joined: 17 Aug 2010, 16:30
Location: Poland

Re: Progress screens

Postby DantePL » 27 Apr 2012, 00:10

uber !

Gorgoth
Posts: 395
Joined: 22 Jun 2011, 15:03
Location: Australia

Re: Progress screens

Postby Gorgoth » 27 Apr 2012, 07:49

Yeah, blocked in Australia as well, Guess i'll just have to download the clip.
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Gorgoth
Posts: 395
Joined: 22 Jun 2011, 15:03
Location: Australia

Re: Progress screens

Postby Gorgoth » 27 Apr 2012, 08:27

After about a hour of downloading I can honestly say that was well worth the weight! An amazing showcase of what this mod has to offer. Loving all the new scenery additions to Episode 1. I especially love the new Alyx models as well ;). Only problems I have are with the Vanilla turning animations since they just rotate 90 degrees without any movement in the lower portion of their bodies. Also My previous biff about the shorts not fitting tightly around her legs but that's just personal preference. Good Job, I can't wait for this!
Having problems installing Cm? Follow this tutorial: viewtopic.php?f=6&t=488
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klaasman
Posts: 50
Joined: 08 Oct 2011, 07:17

Re: Progress screens

Postby klaasman » 28 Apr 2012, 01:23

Can you host the video Gorgoth? I think it will take a week at the speed I'm getting in the USA.

Gorgoth
Posts: 395
Joined: 22 Jun 2011, 15:03
Location: Australia

Re: Progress screens

Postby Gorgoth » 28 Apr 2012, 01:31

It's a 400mb upload...

Sorry, It took me an hour to download so it will definatley take me atleast 3 hours to upload. And if I put it on youtube it will get blocked again. I live in a country with some of the worst interent speeds, I'm not sure why you're having trouble getting this file.
Having problems installing Cm? Follow this tutorial: viewtopic.php?f=6&t=488
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evilzao
Posts: 10
Joined: 17 Mar 2012, 07:28

Re: Progress screens

Postby evilzao » 28 Apr 2012, 20:28

Upload the video on dailymotion :DD


DSTORQUE
Posts: 29
Joined: 10 Nov 2011, 03:37

Re: Progress screens

Postby DSTORQUE » 29 Apr 2012, 18:34

Not too thrilled about the zombies. Their hands are supposed to be like claws, not just hands. And should be more bloody, since the crab kinda just ate their heads :P.

Gorgoth
Posts: 395
Joined: 22 Jun 2011, 15:03
Location: Australia

Re: Progress screens

Postby Gorgoth » 30 Apr 2012, 10:33

Those zombies have been like that since CM10 atleast. Realistically you wouldn't grow claws if you had your nervous system taken over by a headcrab anyway. Also this mod doesn't follow the lore of Half life so it probably won't get changed.
Having problems installing Cm? Follow this tutorial: viewtopic.php?f=6&t=488
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FAKEFACTORY
Posts: 378
Joined: 30 Jul 2009, 12:48

Re: Progress screens

Postby FAKEFACTORY » 30 Apr 2012, 22:46

Example of the new postprocess effects and the new configurator

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